Unlike most media outlets, The Huffington Post actually pretends to take an interest in education. However, I continue to believe that their Education section was created to be an advertising platform for the truly awful film, “Waiting for Superman,” remembered as the Howard the Duck of education documentaries by the three other schmucks and I who paid to see it.

Regardless of their motives, The Huffington Post, is a frequent mouthpiece for the charter school movement and unofficial stenographer for corporations trying to make a quick buck off the misery of teachers and students.

The Huffington Post recently featured an article, “The Most Popular Books For Students Right Now,” authored by their Education Editor Rebecca Klein. I clicked on the headline with interest, because I’m a fan of books and reading (I know a truly radical view for an educator). What I found was quite disappointing.

Aside from the fact that six books were the favorite across twelve grade levels, the books fell into two obvious camps; books kids like and books they were required to read by a teacher.

Nonetheless, data is data and Web users like lists.

What I do not like is when basic tenets of journalism, like “follow the money,” are ignored in order to mislead readers. The source for the “independent reading habits of nearly 10 million readers“ is Renaissance Learning, described by The Huffington Post as “an educational software company that helps teachers track the independent reading practices of nearly 10 million students.”

That’s like saying ISIS is a magazine publisher Donald Trump, owner of an ice cream parlor. While factually true, this is what Sarah Palin might call putting lipstick on a pig.

Renaissance Learning is a wildly profitable company that sells Accelerated Reader, a major prophylactic device for children who might otherwise enjoy reading. The product is purchased by dystopian bean counters who view small children as cogs in a Dickensian system of education where nothing matters more than data or achievement.

Their product creates online multiple-choice tests that schools pay for in order to quantify each child’s “independent” reading. If the school doesn’t own the test for a particular book a kid reads, they receive no credit. Kids routinely dumb down their reading in order to score better on the quizzes. Accelerated Reader rewards compliance and speed by turning reading into a blood sport in which winners will be rewarded and their classroom combatants, punished.

Ironically, I wrote about Accelerated Reader in The Huffington Post back in 2012. (Read Mission Accomplished)

When you look at the “favorite” book list featured in The Huffington Post, please consider that kids read The Giver and The Crucible because they are standard parts of the curriculum. This tells us nothing about what kids at grades 7, 8, or 11 actually like to read. Seeing Green Eggs and Ham as the first grade winner should make you sad. Can you imagine taking a comprehension test on this classic??? How vulgar!

The Grade 2 favorite is also likely assigned by teachers, Click, Clack, Moo: Cows That Type. The mind reels when I try to imagine the test measuring comprehension of the comic book/graphic novel, named favorite book by 3rd, 4th, 5th, AND 6th graders, Diary of a Wimpy Kid: The Long Haul. First of all, we should be alarmed that this simple book tops the charts for four years, but don’t forget that kids will be tested by a computer on their comprehension of this delightful comic book.

“Nothing forced can ever be beautiful.” – Xenophone

Caveat emptor!

We are cheating our students by turning reading into a game of dodgeball.

There is lots of talk about games and education these days. Educators mystified by students’ indifference to schooling are all too easily taken in by slick talkers drawing grandiose conclusions from some kids’ love aff airs with video games. Rather than take the steps necessary to make school more social, teachers more engaging, and curriculum more relevant, we either shift blame to parents, TV and hip hop, or seek salvation in the lessons of Grand Theft Auto.

Kids have always spent long periods of time engaged in activities different from those valued by school. Most display a talent for developing an encyclopedic knowledge of topics from dinosaurs to sports statistics to gossip. Children whose passion or aptitudes happen to match the tested curriculum are declared “good students.”

While we marvel at the intensity and focus required for children to achieve video game success, we are quick to label the same children as having attention deficits while in class. The capacity of children for intensity is squandered by mountains of worksheets, timed tests and other curricular contradictions.

Students as Workers

While we obviously recognize the value of play in video games, we cancel recess and build schools without playgrounds, referring to students “as workers.” As fewer children enjoy the sportsmanship and healthy competition learned from a friendly game of kickball with classmates, they have been transformed into soldiers in a high-stakes political game of international economic competitiveness.

Perhaps there are many more distractions facing children today, but great teachers continue to create environments where their students want to be and to learn. The answer to bad teaching is better teaching, not another worksheet, get tough movement or quick fix. The sad truth is that schools may be better at destroying interest in a subject than inspiring it.

A friend used to require his students to write a weekly television show review. This satisfied a variety of language arts objectives and shared the unintended consequence of the traditional book report: Students’ interest in TV would decrease with each report required.

Illiteracy is not a problem among preschoolers. Every toddler enjoys books. It isn’t until children attend school that they begin to feel self-conscious or failures as readers. We tell kids what to read. We interrupt their reading with comprehension quizzes. We rush, test, score, fail and recover them. We reduce the world of literature to “Fawn at Dawn.” In way too many cases, school has a highly effective prophylactic affect on reading. An alarming number of learning disabilities result.

Winning Points

Too often, schools respond to the literacy crises they create by turning reading into a game. I remember being told that I read 750 words per minute, a feat unmatched by TV’s Steve Austin. The secret behind my bionic ability was a talent for guessing answers to multiple-choice questions, not superhuman comprehension.

Many classrooms today use a popular software program to test student reading. No longer do students read for pleasure or information. They read to win points in a misguided effort to mechanize teaching and learning. This perverse notion of motivation turns reading into a contest with winners and losers. Strong readers choose simpler books to rack up points quickly, while struggling readers are humiliated by the public nature of their scores.

Guess what? Teachers tend to become dependent on teacher-proof systems and stop exercising professional judgment. While the company behind this system has been very nimble and creates tests for new books, teachers are unlikely to value the reading of a book not in the system.

Reading for fun wastes time you could spend crushing your classmates. With score tables automatically generated and parents alerted to their child’s pole position, teachers will invariably use the points in grading students regardless of the program’s intent.

Turning reading into a game is neither effective nor very good for inspiring lifelong readers.

Originally published in District Administration Magazine – April 2008