A Not-So-Funny Thing Happened on the Way to the Future

© 2004 Gary S. Stager

Published by the NECC Daily Leader conference newspaper on June 22, 2004

The computer is not just an advanced calculator or camera or paintbrush; rather, it is a device that accelerates and extends our processes of thought. It is an imagination machine, which starts with the ideas we put into it and takes them farther than we ever could have taken them on our own.”  (Daniel Hillis, 1998)

This is an incredibly dark period for education. Perennial challenges are now accompanied by name-calling and public policy based on “getting tough” with third graders. Perhaps decision-makers just don’t know what learning in the digital age could look like. They need to see how kids not only learn old things in new ways, but construct personal understanding of powerful ideas in a rigorous computationally-rich fashion. Computers are today’s dominant intellectual laboratories and vehicles for self-expression.

Computers offer kids the means of production for learning via previously off-limit domains, including: music composition, filmmaking, robotics, computer science, journalism and engineering.

If only there were a place where compelling models of new educational practice could be shared… Welcome to NECC!

A few years ago, educators ceased talking about computing and started talking about technology. Suddenly computing, this remarkable invention of 20th century ingenuity, capable of transforming every intellectual domain, was dead without so much as an obituary. Conference speakers soon spoke of computers being just technology – like a zipper or Pez dispenser. This rhetorical shift liberated educators from learning to use computers, rethink the nature of curriculum or change practice to embrace the expansive opportunities afforded by computing. Information became the focus, not what kids do with computers.

In the mid-1970s my junior high required every 7th grader to learn to program a computer in nine weeks. The feelings of intellectual elation I experienced programming are indescribable. I didn’t know what was impossible so everything was possible. The computer amplified my thinking and the habits of mind I developed in Mr. Jones’ class serve me every day.

Bill Gates and Steve Wozniak enjoyed similar experiences. Imagine how the world would be different if some smart adults had not procured a mainframe and some terminals and said to Gates and Wozniak, “See what you can figure out. Have fun. Lock up when you’re done.”

How do your children’s school computing experiences compare? Do all students have access to creative tools anytime anyplace? Does the school culture inspire a thirst for knowledge and support authentic project-based work?

We’ve lowered standards when twelve year-olds in my junior high are NOW being taught to find the return key in a mandatory keyboarding class. Someday they may be “taught” to surf a filtered locked-down crippled Web incapable of downloading, rich media or collaboration all in the name of preparing them for the future. Some future.

Adults talk of how kids know so much about computers, how they are so competent, confident and fluent. Then those kids come to school and are treated like imbeciles or felons. Kid power is a gift to educators. We need to build upon those gifts and channel their students in directions they might not know exist. If kids came to school readers, we wouldn’t grunt phonemes at them. We would read better literature.

When many of us first attended NECC, we viewed the personal computer as not only a window on the future, but a microscope on the past. We knew how all sorts of learners exceed our wildest expectations when equipped with computers and constructionist software. Personal experience illuminated how the existing pencil-based curriculum was failing kids. Optimism filled the air.

Look around and you might conclude that the state-of-the-art includes: classrooms as game shows; data mining to justify standardized testing; reading as a winner-take-all race; and hysterical network security. “Technology” is being touted as a way to centralize control and breathe life into the least effective teaching practices of yore.

Widespread consensus is hard to achieve, especially on complex matters like education. Nonetheless, the educational computing community seems to have decided that our children should look forward to a future filled with testing and Microsoft Office instruction. Tests about Microsoft Office could achieve two national goals.

NECC attendees are pioneers entrusted with helping schools realize the potential of the imagination machine and as Gladwell suggests serve as the 10th Fleet in revolutionizing the context for learning. Go home and share the fabulous ideas you collect here in the Big Easy, but remember that the kids you serve expect big things from you and it won’t be easy.

The Case for Computing
By Gary S. Stager

A chapter from the book, Snapshots! Educational Insights from the Thornburg Center (2004)

The personal computer is the most powerful, expressive and flexible instrument ever invented. At its best, the PC offers learners a rich intellectual laboratory and vehicle for self-expression. Although computing has transformed nearly every aspect of society, schools remain relatively untouched.

This chapter is not about predicting the future. It is about the learning opportunities that exist today and may be overlooked. Computers and creativity are in dangerously short supply. The dearth of compelling models of using computers in deeper ways has created a vacuum now filled by a Dickensian approach to schooling.

When I read the growing mountain of educational technology standards I can’t help but wonder if these objectives could be satisfied without the use of a computer. The unimaginative use of school computers is symptomatic of larger crises in schooling, including what Seymour Papert calls, “idea aversion.” Over the past few decades I have enjoyed working at key moments in the intersection of learning and computers. My daily work is guided by an optimism rooted in experiences learning with computers and observing children doing the same. As much as this is the story of great promise and great disappointment, the children we serve sustain our enthusiasm to work harder to realize the learning potential of the digital age.

Ancient History – My Early Years of Computing

In 1976 I got to touch a computer for the first time. My junior high school (grades 6-8) had a mandatory computer-programming course for seventh and eighth graders. More than a quarter century ago, the Wayne Township Public Schools in New Jersey thought it was important for all kids to have experience programming computers. There was never any discussion of preparation for computing careers, school-to-work, presentation graphics or computer literacy. Computer programming was viewed as a window onto a world of ideas given equal status as industrial arts, music appreciation, art and oral communications.

The scarcity of classroom computers made programming a highly social activity since we were often leaning over each other’s shoulders in order to get in on the action.

Mr. Jones, the computer programming teacher, was scary in a Dr. Frankenstein sort of way. However, I was attracted by the realization that this guy could make computers do things!

Mr. Jones knew how elaborate computer games worked and would show us the code afterschool if we were interested. Once I understood how to read a computer program, I could THINK LIKE THE COMPUTER! This made me feel powerful.

The feelings of intellectual elation I experienced programming are indescribable. The computer amplified my thinking. I could start with the germ of an idea and through incremental success and debugging challenges build something more sophisticated than I could have ever imagined.

The self-awareness that I was a competent thinker helped me survive the indignities of high school mathematics classes. Mr. Jones helped me learn to think like a computer. The ability to visualize divergent paths, anticipate bugs, and rapidly test mental scenarios is the direct result of computer programming. This gift serves me in everyday life when I need hack my way through a voicemail system to reach a knowledgeable human, or get my car out a locked parking structure.

Perhaps Mr. Jones was such a great teacher because he was learning to program too – maybe just slightly ahead of us. (This never occurred to me as a kid since Mr. Jones knew everything about computers.)

A strong community of practice emerged in the high school computer room. We learned from each other, challenged one another and played with each other’s programs. We altered timeshare games, added ways to cheat and programmed cheap tricks designed to shock classmates. I even ran after school classes in BASIC for kids interested in learning to program.

Computers were to be used to make things at my high school, not as a subject of study. There was never a mention of computer literacy and owning a computer was unthinkable. The school computers were a place to lose our selves in powerful ideas.

We never saw a manual for a piece of software although we treasured every issue of Creative Computing – working hard to meticulously enter hundreds of lines of computer code only to have every single program be buggy. Since we had little idea what was impossible, we thought anything was possible. We felt smart, powerful and creative. We took Fortran manuals out of the public library for no other reason than to hold a connection to a larger world of computing – a world we were inventing for ourselves.

Bill Gates and Steve Wozniak, were involved in similar little ventures at the time. Many of the computing visionaries who changed the world had similar early experiences with computers. I remember the explosion of thinking and creativity I experienced programming computers and try to recreate the spirit of that computer-rich learning culture in every school I visit. Kids deserve no less.

In the mid-80s I was welcomed into the global “Logo community” and asked to present papers at places like MIT. This was pretty heady stuff for a failed trumpet player and mediocre student. Logo programming offered a vehicle for sharing my talents, expressing my creativity and engaging in powerful ideas with some of the leading thinkers in education. Seymour Papert’s scholarship gave voice to my intuitions visa-a-vis the tension between schooling and learning.

To this day, my work with adults and kids is centered around using computers as intellectual laboratories and vehicles for self-expression. To experience the full power of computing, the tools need to be flexible extensible and transparent. The user needs to be fluent in the grammar of the system whether it is text based, symbolic or gestural.

Laptops

In 1989, Methodist Ladies’ College, an Australian PK-12 school already recognized for its world-class music education, committed to every student having a personal laptop computer. By the time I began working with MLC a year later, 5th and 7th graders were required to own a laptop. The “P” in PC was taken very seriously. Personal computing would not only solve the obvious problems of student access, low levels of faculty fluency and the costs associated with the construction of computer labs – the PC would embody the wisdom of Dewey, Vygotsky and Piaget. Logo, because of its open-endedness and cross-curricular potential, was the software platform chosen for student learning. The potential of Logo as a learning environment that would grow with students across disciplines and grade levels could only be realized with access to ubiquitous hardware. This justified the investment in laptops.

MLC principal, David Loader, understood that the personal was at the core of any efforts to make his school more learner-centered. He was not shy in his desire to radically reinvent his school. Bold new thinking, epistemological breakthroughs, sensitivity to a plurality of learning styles, increased collaboration (among teachers and children) and student self-reliance were expected outcomes of the high-tech investment. Teachers learning to not only use, but program, computers would acquaint themselves with the type of “hard fun” envisioned for student learning.

If the computer were to play a catalytic role in this educational shift, it was obvious that the computers needed to be personal. Truly creative and intellectual work requires freedom and a respect for privacy. Quality work is contingent on sufficient time to think, to experiment, to play. The laptop can only become an extension of the child when it is available at all times. Therefore, there was never any debate about laptops going home with students. Time and time again, the most interesting work was accomplished during the student’s personal time.

Laptops were a way to enable student programming “around the clock” and make constructionism concrete.

MLC was a magical place during the early nineties. Every aspect of schooling was open for discussion and reconsideration.

When I expressed concern over the gap between classroom reality and the rhetoric proclaiming the school’s commitment to constructionism, the principal supported my desire to take dozens of teachers away for intensive residential professional development sessions. After all, constructionism is something you DO as well as believe. You cannot be a constructionist who subcontracts the construction. “Do as I say, not as I do,” would no longer cut it.

A renaissance of learning and teaching catapulted MLC and the subsequent Australian “laptop schools” to the attention of school reformers around the world.

We were ecstatic when “laptop” students began to adorn their computers with their names written in glitter paint. This signaled appropriation. The computers mattered. Success.

The early success of MLC and the many other “laptop schools” to follow were a realization of the dream Seymour Papert and Alan Kay held for decades. In 1968, computer scientist Alan Kay visited Seymour Papert at MIT. Papert, a protégé of Jean Piaget, a mathematician and artificial intelligence pioneer was combining his interests by designing computing environments in which children could learn. Kay was so impressed by how children in Papert’s Logo Lab were learning meaningful mathematics that he sketched the Dynabook, a dream of portable computers yet to be fully realized, on the flight home to Xerox PARC, a leading high-tech thinktank.

Kay set out to design a portable personal computer for children on which complex ideas could come alive through the construction of simulations. Dr. Kay recently remembered this time by saying,  “More and more, I was thinking of the computer not just as hardware and software but as a medium through which you could communicate important things. Before I got involved with computers I had made a living teaching guitar. I was thinking about the aesthetic relationship people have with their musical instruments and the phrase popped into my mind: an instrument whose music is ideas.”

Kay’s poetic vision resonated with my memories of Mr. Jones, summer camp and my own experiences programming in Logo.

“One of the problems with the way computers are used in education is that they are most often just an extension of this idea that learning means just learning accepted facts. But what really interests me is using computers to transmit ideas, points of view, ways of thinking. You don’t need a computer for this, but just as with a musical instrument, once you get onto this way of using them, then the computer is a great amplifier for learning.”

At-risk and high tech

For three years, beginning in 1999, I worked with Seymour Papert to develop a high-tech alternative learning environment, the Constructionist Learning Laboratory (CCL), inside the Maine Youth Center, the state facility for adjudicated teens. This multiage environment provided each student with a personal computer and access to a variety of constructive material. The experience of trying to reacquaint or acquaint these previously unsuccessful students with the learning process teaches us many lessons about just how at-risk our entire educational system has become.

The intent of the project was to create a rich constructionist learning environment in which severely at-risk students could be engaged in long-term projects based on personal interest, expertise and experience. Students used computational technologies, programmable LEGO and more traditional materials to construct knowledge through the act of creating a personally meaningful project. The hypothesis was that the constructionist philosophy offers students better opportunities to learn and engage in personally meaningful intellectual development. The computer was the magic carpet that would allow these children to escape their history of school failure.

Students in this alternative learning environment routinely suffered from what Seymour Papert called,“the curious epidemic of learning disabilities.” Kids with low or non-existent literacy skills were able to invent and program robots capable of making decisions and interacting with their environment. Robo Sumo wrestlers, interactive gingerbread houses, card dealing robots, luggage sorting systems and temperature-sensitive vending machines capable of charging a customer more money on hot humid days were but a few of the ingenious inventions constructed with programmable LEGO materials. Students also designed their own videogames, made movies and explored the universe via computer-controlled microscopes and telescopes. They wrote sequels to Othello and published articles in programming journals. These kids proved that computing offered productive learning opportunities for all kinds of minds.

One child, said to be completely illiterate, wrote a page of program code the night before class because an idea was burning inside of him. Another “illiterate” youngster, incarcerated for more than half of his life, was capable of building dozens of mechanisms in the blink of an eye and installing complex software. His ability to program complicated robots presented clues about his true abilities. A week before he left the facility, this child, so accustomed to school failure, sat down and typed a 12,000-word autobiography.

Tony’s adventure is also a tale worth telling. He had not been in school since the seventh grade and indicated that none of his peer group attended school past the age of twelve or thirteen. In the CLL he fell in love with robotics and photography at the age of seventeen.

During the spring of 2001, the MYC campus was populated with groundhog holes. To most kids these familiar signs of spring went unnoticed, but not for the “new” Tony.

Tony and his new assistant, “Craig,” spent the next few weeks building a series of what came to be known as “Gopher-cams.” This work captured the imagination of the entire Maine Youth Center. Tony and Craig learned a great deal about how simple unanticipated obstacles like a twig could derail days of planning and require new programming or engineering. These students engaged in a process of exploration not unlike the men who sailed the high seas or landed on the moon. While they never really found out what was down the hole, they learned many much more important lessons.

Robotics gives life to engineering, mathematics and computer science in a tactile form. It is a concrete manifestation of problem solving that rewards debugging, ingenuity and persistence. The LEGO robotic materials promote improvisational thinking, allowing even young children to build a machine, test a hypothesis, tinker, debug, and exceed their own expectations.  As often experienced in programming, every incremental success leads to a larger question or the construction of a bigger theory.  This dialogue with the machine amplifies and mediates a conversation with self.

Digital technology is a critical variable in the transformation of reluctant learners. Self-esteem, or even academic grades, might have been enhanced through traditional activities. However, the availability of computationally-rich construction materials afforded the learners the opportunity to experience the empowerment associated with the feeling of wonderful ideas. For the first time in their lives, these children experienced what it felt like to be engaged in intellectual work. This feeling required a personal sustained relationship with the computer and computationally-rich objects to think with such as LEGO and MicroWorlds. All students deserve the chance to make important contributions to the world of ideas, and must be given the means to do so.

State of the art?

Much needs to be done to ensure that all students enjoy the quality of experience offered by the best laptop schools, online environments and the CLL.

Somewhere along the line, the dreams of Kay, Papert and Loader were diluted by the inertia of school. Detours along the road to the Dynabook were paved by the emergence of the Internet and corporate interest in the laptop miracle.

Until the explosion of interest in the Internet and Web, individual laptops offered a relatively low-cost decentralized way to increase access to computers and rich learning opportunities. The Net, however, required these machines to be tethered to centralized servers and an educational bureaucracy pleased with its newfound control. Computing costs soared, data and children were either menaced or menaces. Jobs needed to be protected. The desires of the many often trumped the needs of the learner.

Microsoft generously offered to bring the laptop message to American schools, but their promotional videos pushed desks back into rows and teachers stood at the front of classrooms directing their students to use Excel to calculate the perimeter of a rectangle. Over emphasis on clerical “business” applications – were manifest in elaborate projects designed to justify (shoehorn) the use of Excel or Powerpoint in an unchanged curriculum. Many of these projects have the dubious distinction of being mechanically impressive while educationally pointless. Our gullible embrace of false complexity increases as the work is projected in a darkened classroom.

I’ve developed Murray’s Law to describe the way in which many schools assimilate powerful technology. “Every 18 months schools will purchase computers with twice the processing power of today, and do things twice as trivial with those computers.”

There is a fundamental difference between technology and computing, which can be seen in the words themselves. One is a noun, the other a verb, What we saw students do with technology at the CCL was active, engaged, compelling, sophisticated learning.  They were computing, and similar experiences for all students can transform the experience of school.

What are you really saying?

I know that many of you must be thinking, “Does Gary really believe that everyone should be a programmer?” My answer is, “No, but every child should experience the opportunity to program a computer during her K-12 education.” Critics of my position will say things like, “Not every person needs to program or will even like it.” To these people I suggest that not every kid needs to learn to write haiku or sand a tie rack in woodshop. However, we require millions of children to do so because we believe it is either rewarding, of cultural value or offers a window onto potential forms of human expression.

Despite our high-tech society’s infinite dependence on programming and the impressive rewards for computing innovation, many people find the notion of programming repulsive. Everyone wants their child to earn Bill Gates’ money, but only if they never have to cut a line of code. Educators especially need to get past this hysteria rooted in fear and ignorance for the sake of the children in our care. (this sentence is optional if you feel it is inflammatory)

I do not understand why anyone would question the value of offering programming experiences to children.

It is unseemly for schools to determine that a tiny fraction of the student population is capable of using computers in an intellectually rich way. The “drill for the test” curriculum of the A.P. Computer Science course serves only a few of the most technically sophisticated students. That is elitism.

Children enjoy programming when engaged in a supportive environment. The study of other disciplines may be enhanced through the ability to concretize the formal. For example, complex mathematical concepts become understandable through playful manipulation, graphical expression of abstractions or the application of those concepts in service of a personal goal. It would be difficult to argue that mathematics education, at the very least, would not be enriched through programming.

Schools need to make a sufficient number of computers with powerful software available for the transparent use of every child across all disciplines. Schools also have an obligation to offer a more inclusive selection of courses designed for a more diverse student body interested in learning with and about computers. Courses in software design, digital communication, robotics, or computer science are but a few options. The Generation Y program, in which students lend their technological expertise to teachers who want to integrate technology into their lessons provides another outlet for authentic practice.

Whither computing?

I wonder when the educational computing community decided to replace the word. computing, with technologyThe Computing Teacher became Learning and Leading with TechnologyClassroom Computer Learning begot Technology and Learning Magazine. Conference speakers began diminishing the power of the computer by lumping all sorts of objects into the catch-all of technology. Computers are in fact a technology, but they are now spoken of in the same breath as the blackboard, chalk, filmstrip projector or Waterpik. Computing was never to be mentioned again in polite company.

I recently read the conference program for a 1985 educational computing conference. The topics of discussion and sessions offered are virtually the same as at similar events today. The only difference is that all mentions of programming have disappeared from the marketplace of ideas.

It seems ironic that educators fond of reciting how kids know so much about computers act as if the computer was just invented. We should be unimpressed by breathless tales of children web surfing or using a word processor to write a school report. My standards are much higher. We will cheat a second generation of microcomputer-age students if we do not raise our game and acknowledge that so much more is possible.

If we concur that kids are at least comfortable with computers, if not fluent, then teachers have a responsibility to build on the fluency of computer-savvy kids. This is a classroom gift, like an early reader, a natural soprano or a six year-old dinosaur expert. It is incumbent on schools and their personnel to steer such students in more challenging and productive directions. Teachers have an obligation to respect the talents, experience and knowledge of students by creating authentic opportunities for growth.

If the youngest children can “play” doctor, lawyer, teacher or fireman, why can’t they imagine themselves as software designers? Open-ended software construction environments designed for children, like MicroWorlds, make it possible for children of all ages to view themselves as competent and creative producers of knowledge. Too few students know that such accomplishments are within reach.  This failure results from a leadership, vision, and professional knowledge deficit.

While school computing fades from memory, keyboarding instruction inexplicably remains a K-12 staple from coast to coast. Computer assisted instruction, schemes designed to reduce reading to a high-stakes race and low-level technical skills dominate the use of computers in schools. In the hands of a clever curriculum committee, “uses scroll bars” can be part of a nine-year scope and sequence.

Examples of kids composing music, constructing robots, or designing their own simulations are too hard to find. More than a quarter century has passed since Mr. Jones taught me to program. Yet, children in that school are now compelled to complete a keyboarding class. There can be no rational justification for so blatant a dumbing-down of the curriculum.

Computing Changes Everything

There are so many ways in which children may use computers in authentic ways. Low-cost MIDI software and hardware offers even young children a vehicle for musical composition. The 1990 NCTM Standards indicated that fifty percent of mathematics has been invented since World War II. This mathematics is visual, experimental and rooted in computing. It may even engage kids in the beauty, function and magic of mathematics.

In Seeing in the Dark: How Backyard Stargazers Are Probing Deep Space and Guarding Earth from Interplanetary Peril, author Timothy Ferris describes how amateur astronomers armed with telescopes, computers and Net connections are making substantive contributions to the field of astronomy. For the first time in history, children possess the necessary tools to be scientists and to engage in scientific communities.

MacArthur Genius Stephen Wolfram has written a revolutionary new 1,280 page book, A New Kind of Science. The book illustrates his theory that the universe and countless other disciplines may be reduced to a simple algorithm. Scientists agree that if just a few percent of Wolfram’s theories are true, much of what we thought we knew could be wrong and many other cosmic mysteries may be solved. Wolfram believes that a human being is no more intelligent than a cloud and both may be created with a simple computer program.

A New Kind of Science starts with very a big bang.

“Three centuries ago science was transformed by the dramatic new idea that rules based on mathematical equations could be used to describe the natural world. My purpose in this book is to initiate another such transformation, and to introduce a new kind of science that is based on the much more general types of rules that can be embodied in simple computer programs.”

You do not have to take Wolfram’s word for it. With the $65 A New Kind of Science Explorer software, you and your students can explore more than 450 of Wolfram’s experiments. The visual nature of cellular automata – the marriage of science, computer graphics and mathematics – allows children to play on the frontiers of scientific thought while trying to prove, disprove or extend the theories of one of the world’s greatest scientists. The intellectual habits required to “think with” this tool are rooted in computer programming.

I recently told Alan Kay that while I was hardly a mathematician, I knew what it felt like to have a mathematical idea. He generously replied, “Then you are a mathematician, you’re just not a professional.” The work of Seymour Papert shows us that through the explicit act of computing children can too be mathematicians and scientists.

“If you can use technology to make things you can make a lot more interesting things. And you can learn a lot more by making them. …We are entering a digital world where knowing about digital technology is as important as reading and writing.  So learning about computers is essential for our students’ futures BUT the most important purpose is using them NOW to learn about everything else. “ (Papert 1999)

We can neutralize our critics and improve the lives of kids if we shift our focus towards using school computers for the purpose of constructing knowledge through the explicit act of making things – including: robots, music compositions, digital movies, streaming radio and simulations. Children engaged in thoughtful projects might impress citizens desperate for academic rigor. Examples of competent children computing bring many current educational practices into question. Emphasizing the use of computers to make things will make life easier for teachers, more exciting for learners and lead schools into what should be education’s golden age.

SIDEBAR

Why Should Schools Compute?

Computing offers an authentic context for doing & making mathematics
Traditional arithmetic and mathematical processes are provided with a genuine context for use. New forms of mathematics become accessible to learners.

Computing concretizes the abstract
Formal concepts like feedback, variables and causality become concrete through use.

Computing offers new avenues for creative expression
Computing makes forms of visual art and music composition possible for even young children while providing a canvas for the exploration of new art forms like animation. A limitless audience is now possible.

Computer science is a legitimate science
Computer science plays a revolutionary role in society and in every other science. It should be studied alongside biology, physics and chemistry.

Computing supports a plurality of learning styles
There are many ways to approach a problem and express a solution.

Computing offers preparation for a plethora of careers
There is a shortage of competent high-tech professionals in our economy

Computing grants agency to the user, not the computer
Rather than the computer programming the child, the child can control the computer.

Debugging offers ongoing opportunities to enhance problem-solving skills
Nothing works correctly the first time. The immediacy of concrete feedback makes debugging a skill that will serve learners for a lifetime.

Computing rewards habits of mind such as persistence, curiosity and perspective
Computers mediate a conversation with self in which constant feedback and incremental success propels learners to achieve beyond their expectations.


References

Cavallo, D. (1999) “Project Lighthouse in Thailand: Guiding Pathways to Powerful Learning.” In Logo Philosophy and Implementation. Montreal, Canada: LCSI.

Duckworth, E. (1996) The Having of Wonderful Ideas and Other Essays on Teaching and Learning. NY: Teachers College Press.

Ferris, T. (2002) Seeing in the Dark: How Backyard Stargazers Are Probing Deep Space and Guarding Earth from Interplanetary Peril. NY: Simon and Schuster.

Harel, I., and Papert, S., eds. (1991) Constructionism. Norwood, NJ: Ablex Publishing.

Kafai, Y., and Resnick, M., eds. (1996) Constructionism in Practice: Designing, Thinking, and Learning in a Digital World. Mahwah, NJ: Lawrence Erlbaum.

Levy, S. (2002) The Man Who Cracked the Code to Everything.Wired Magazine. Volume 10, Issue 6. June 2002.

Papert, S. (1980) Mindstorms: Children, Computers, and Powerful Ideas. New York: Basic Books.

Papert, S. (1990) “A Critique of Technocentrism in Thinking About the School of the Future,” MIT Epistemology and Learning Memo No. 2. Cambridge, Massachusetts: Massachusetts Institute of Technology Media Laboratory.

Papert, S. (1991) “Situating Constructionism.” In Constructionism, in  Harel, I., and Papert, S., eds. Norwood, NJ: Ablex Publishing.

Papert, S. (1993) The Children’s Machine: Rethinking School in the Age of the Computer. New York: Basic Books.

Papert, S. (1996) The Connected Family. Atlanta: Longstreet Publishing.

Papert, S. (1999) “The Eight Big Ideas of the Constructionist Learning Laboratory.” Unpublished internal document. South Portland, Maine.

Papert, S. (1999) “What is Logo? Who Needs it?” In Logo Philosophy and Implementation. Montreal, Canada: LCSI.

Papert, S. (2000) “What’s the Big Idea? Steps toward a pedagogy of idea power.” IBM Systems Journal, Vol. 39, Nos 3&4, 2000.

Resnick, M., and Ocko, S. (1991) “LEGO/Logo: Learning Through and About Design.” In Constructionism, in  Harel, I., and Papert, S., eds. Norwood, NJ: Ablex Publishing.

Stager, G. (2000) “Dream Bigger” in Little, J. and Dixon, B. (eds.) Transforming Learning: An Anthology of Miracles in Technology-Rich Classrooms. Melbourne, Australia: Kids Technology Foundation.

Stager, G. (2001) “Computationally-Rich Constructionism and At-Risk Learners.” Presented at the World Conference on Computers in Education. Copenhagen.

Stager, G. (2002) “Papertian Constructionism and At-Risk Learners.” Presented at the National Educational Computing Conference. San Antonio.

“The Dynabook Revisted” from the website, The Book and the Computer: exploring the future of the printed word in the digital age. (n.d.) Retrieved January 20, 2003 from http://www.honco.net/os/kay.html

Thornburg, D. (1984) Exploring Logo Without a Computer. Menlo Park, CA: Addison-Wesley.

Thornburg, D. (1986) Beyond Turtle Graphics: Further Explorations of Logo. Menlo Park, CA: Addison-Wesley.

Turkle, S. (1991) “Epistemological Pluralism and the Revaluation of the Concrete.” In Constructionism. Idit Harel and Seymour Papert (eds.), Norwood, NJ: Ablex Publishing.

Wolfram, S. (2002) A New Kind of Science. Champaign, IL: Wolfram Media, Inc.

“The Dynabook Revisted” from the website, The Book and the Computer: exploring the future of the printed word in the digital age. (n.d.) Retrieved January 20, 2003 from http://www.honco.net/os/kay.html.

ibid…

All of my friends know I have serious reservations about smarmy self-important libertarianism of TED and loathe speaking in the format – essentially a television program without any of the accoutrements of a television studio. That said, I’ve now performed three of them.

My first TEDx Talk made me ill for months before and weeks following the talk. The pressure was unbearable. You see, I wanted to go viral and become a millionaire – an overnight sensation like that guy who has taken such a courageous stance for creativity. The clock got me and I left half of my prepared thoughts on the cutting room floor. That said, people seem to like the talk anyway. For that I am grateful.

My first TED experience was so unpleasant that I sought an opportunity to try it again. This time, I promised myself that I would not stress out or over plan. That strategy paid off and the experience was a lot less traumatic. The only problem is that the venue audio was a disaster and I’m yelling through the entire talk. Don’t worry. I won’t be yelling when I publish a print anthology of these performances.

In March, I was invited by my longtime client, The American School of Bombay, to do another TEDx Talk. I assembled my vast team of advisors and brainstormed how I could turn this talk into riches beyond my wildest dreams. I quickly abandoned that idea and decided to use the occasion to honor my dear friend, mentor, and colleague, Dr. Seymour Papert in a talk I called, “Seymour Papert – Inventor of Everything*

I hope you enjoy it (or at least learn something before I lose another game of Beat the Clock)! Please share, tweet, reload the page 24/7! I have not yet given up on becoming an overnight sensation.

2014 – Seymour Papert – Inventor of Everything*

2013 – We Know What to Do

2011 – Reform™

 

I’ve been online since 1983 and my own web site dates back to the first term of the Clinton presidency. Along the way, I may have ruffled a few feathers.

Let me tell you about one of my all-time favorite social media brouhahas.

On December 17, 2008, The Huffington Post published an article I wrote entitled, “Obama Practices Social Promotion.

I began the article…

“A curious cartel of billionaire bullies, power hungry politicians and tough-talking school superintendents wage an eternal battle against social promotion — for the good of our children of course. Social promotion, a divisive political term with no basis in reality, like partial-birth abortion, is one of the most popular talking points among the the most vocal critics of public education. The “end of social promotion” has caused tens of thousands of kids as young as 3rd grade to be left-back, despite overwhelming evidence that this practice harms children and increases the drop-out rate.

However, social promotion is a godsend to urban school superintendents in this age of privatization. It is truly bizarre that the public education system, which at least in-part is dedicated to preparing people for careers and life, would devalue expertise.”

…and went on to say…

“Arne Duncan Fails Upward

Today’s nomination of Chicago Public Schools CEO Arne Duncan to be the Barack Obama’s Secretary Education is a spectacular example of social promotion. Duncan, who as been the CEO or Chief of Staff of the Chicago Public Schools for the past ten years has done such a swell job of “reform” that his best friend and basketball buddy, Barack Obama, would not send his own children to the public schools. President-elect Obama is like Eli Broad, Bill Gates and the members of the Business Roundtable who kill public schools with their kindness while turning them into the sort of joyless test-prep sweatshops unworthy of children they love.

Arne Duncan is a darling of the charter school movement, Eli Broad, the right-wing Thomas B. Fordham Foundation, anti-union “Democrats” and I kid you not — Hooked-on-Phonics. President-elect Obama eagerly awaits recommendations on nuclear proliferation from Billy Mays, Ron Popeil and the ShamWow guy.”

All of my assertions (especially the inflammatory ones), contained links to supporting evidence.

Then it happened

A few days later, right around Christmas, my Google Alert started sounding. Soon it was like a bell warning of  four-alarm fire and the alarm sounded for several straight days. What could possibly have caused such sudden popularity for Little ‘ol me?

It seems that the CEO of Hooked-on-Phonics® was so offended by my joke comparing their qualifications to endorse a federal Secreatary of Education to the ShamWow guy that the company paid a public relations firm to issue a global press release condemning me. “Hooked on Phonics(R) CEO Responds to Gary Stager’s Criticism of President-elect Obama’s Choice of Arne Duncan as Secretary of Education,” was released in dozens of countries around the world. Every time one of those press releases went public, my Google alert rang again.

What is so golden about that misguided attempt to make me famous is the lengths to which the CEO of Hooked-on-Phonics® went to avoid offending the ShamWow guy (probably a wise idea since he apparently beat up a cannibal hooker).

“Gary Stager is entitled to his opinions regarding President-elect Obama’s selection of Arne Duncan as Secretary of Education and education policy generally. However, it is unfortunate he has tried to trivialize my views by likening my company and its product — Hooked on Phonics, a product that has helped millions of children learn to read — to a sponge (with all due respect to the folks at ShamWow).”

Read the entire condemnation of me here. I could not be prouder!

My only regret is that the predictions I made about President-Elect Obama’s education policies and his nominee for Secretary of Education turned out to be even worse than I had feared. Read the five and a half year-old article for yourself here.

I led professional development in the Newark, NJ Public Schools and taught Newark teachers for about a decade from 1983 through 1993. Newark, NJ, a large city dwarfed by its neighbor, New York City has spent much of my lifetime grappling with third world-levels of poverty and all of the ills that accompany urban neglect. Half of Newark’s mayors since the 1960s have gone to prison on corruption charges. Only recently has Newark had supermarkets or a movie theatre despite being the birthplace of Sarah Vaughan, Wayne Shorter, Amiri Baraka, and countless other great American artists. Teaching in Newark is difficult and a calling.

Allow me to be unequivocal.

In my thirty-two years of work with schools and educators on six continents, I have never worked with more caring, competent, generous or hardworking educators than those employed by the Newark Public Schools.

If I led a PD session on a sweltering August day, it would be filled by Newark teachers working without compensation. Others would pay their own way to attend afterschool workshops 30 miles away.

I have worked in some of the most elite and expensive private schools on earth and in many cases would rather trust my child’s education to the teachers I worked with in Newark (the physical plant and resources are another matter entirely). Newark teachers provide material, emotional, and financial support for their poor students every day.

Decades before Cory Booker donned his superhero Underoos and tweeted his enthusiasm for code.org, Logo programming was being taught by outstanding Newark teachers in dozens and dozens of Newark elementary schools. In the 1980s and early 1990s, the Newark Public Schools were one of the leading centers of innovation in educational computing. All of that is long gone after decades of test-score-raising gimmicks imposed by political charlatans from outside of the community.

You would never know that because in addition to abandoning the residents of this once great city, the good people of New Jersey suspended democracy, neutered the elected school board, and let the State take over the school in 1995. That’s nearly 20 years ago. Surely, all of that State wisdom, leadership, and no-nonsense zero-tolerance innovation, together with endless test-prep and demonizing of teachers would be successful, right?

The city’s public schools are among the lowest-performing in the state, even after the state government took over management of the city’s schools in 1995, which was done under the presumption that improvement would follow. – Wikipedia

Where’s the accountability Governor Christie?

It is high time to return democracy to the governance of the Newark Public Schools!

Surely after the State installed the unqualified adolescent little sister of Michelle Rhee, Cami Anderson, as Superintendent of Schools, things would improve, right? She even instituted that holy grail of no-nothings, merit pay.

Cami Anderson loves charter schools and has dynamite (I mean literally dynamite) ideas for the Newark Public Schools. Check out Diane Ravitch’s review of Anderson’s “One Newark” Plan.

Cami’s dynamite plan is to get the state to suspend tenure/seniority laws so she can fire 700 Newark teachers and replace them with 350 or so unqualified Teach-for-America interns. Surely, interns will solve the problem. Larger class sizes AND unqualified teachers, perfect together!

Where’s the accountability Governor Christie?

According to the TFA regional website, Newark schools already have hired some 200 members.  They are usually graduates of liberal art programs who sign up for two years to teach in low-income areas and then leave.

Anderson herself is both a TFA graduate and an executive with the  foundation-financed TFA, an organization that also receives federal subsidies. (source)

Oh, did I forget to mention that this plan will be financed by the Walton Family Foundation. The Waltons aren’t that nice TV family, they are the scumbag plutocrats who own Wal-Mart, bribe foreign officials, underpay their employees, and stick taxpayers with the bill. Driving the cost of public education to zero is consistent with their scorched earth business practices.

If you care about public education, stop shopping at Wal-Mart.

The business press and forces of public school privatization LOVE Cami and her dynamiteplan. We need to stand up and tell them, “Hell no!”

Isn’t it time that we treat Teach-for-America interns as the scabs they are?

Every American who cares about the future of our nation or values the role our public schools play in preserving our democracy needs to stand with Newark teachers against the robber barons, Mark Zuckerberg and Governor Bully.

The following new strategy for 1:1 implementation in schools has been based on careful observation of emerging standards and implementation patterns across the globe.

Step 1:
Buy a lot of “devices” containing a rechargeable battery or allow students to bring a random assortment of “devices” to school

Step 2:
Announce that your school, district, state, or nation has “gone 1:1″

Step 3 – Step 1,000,000:
Repeat Step 2 over and over again

 

 

As Thomas Friedman once said, “Necessity is the mother of invention.” Two educators have developed a radical pedagogical theory solving an timeless problem that has  plagued education for decades.

The historic is so remarkable that two professional institutions, ASCD and ISTE rushed to joint-publish the work, as they say in the trade, before the crayon dried on the page.

The profundity, clarity of vision, and transformative nature of “The Method” generates a force field of exuberance that repels the “scientific” findings of such 20th Century institutions as Stanford University and Harvey Mudd College. This paradigmatic shift transcends the need for academic references or even a bibliography. We are asked to believe and thousands of school administrators have heeded the call.

If you would like to learn more about how to insure that students don’t miss a precious instant of your lecture while off at sport practice or music lessons, click here.

Student voice is good. We should take the needs, interests, concerns, talent, curiosity, discomfort, and joy of children seriously. (pretty courageous statement, eh?)

However, if one is truly committed to making the world better for kids, “voice,” is nice, but inadequate. “Voice” absent of power is often little more than propaganda or exploitation.

While I’ve been on a brief social media “skunk at the garden party” hiatus, Dean Shareski has generously filled-in by sharing his queasiness over the “viralGoldieblox video being passed around the Web. Señor Shareski set his BS detector  on high and has provided evidence that the “amazing” Rube Goldberg machine “made by girls” is merely a commercial for a new toy called, Goldieblox.

I am shocked! Shocked!

Anyone who knows me knows that I love toys. I find buying them irresistible. I’ve been seeing Goldieblox at Maker Faires for more than a year, but have not bought a set because I think they lack extended play value (a term LEGO uses internally). I’m not one to get all outraged that a toy for girls is pink. Goldieblox just hasn’t seemed very interesting to me or the girls I work with. It’s not part of my workshop road show sweeping the globe, “Invent To Learn.”

It just doesn’t seem that Goldieblox has any chance of measuring up to the self-promotion and hype of its creator that her box of ribbon and spools is “building women engineers.” I applaud the sentiment, but if we are truly serious about improving the education of girls, it will take a lot more work than a trip to Toys R Us.

I could be wrong. I’ve recently been upgrading my initial assessment of littleBits, based on my observations of children playing with the new toy/electronics construction kit. So, perhaps I will soon fall in love with Goldieblox, but I doubt it.

Back to Monsignor Shareski…

In his post critical of the Goldidblox video, Fake and Real Student Voice, Professori Shareski awakened several repressed social media memories I had long forgotten.

I took a lot of “brown porridge” when I called BS on the very same videos of yesteryear.

There was Dalton Sherman, the “amazing” 5th grader who was coached all summer-long to give a condescending speech, written by the Dallas Schools PR department  to Dallas teachers, right before laying off 400 of them.  I smelled a rat the second I saw the video. Was called a big fat poo-poo head by teachers on social media and was right. BTW: Dalton Sherman seems to have disappeared just like those teacher jobs. So much for being the voice of school reform.

Then there was Michael Wesch (who is an important scholar) made famous by the hostage film he created in which college students decried the state of education.

Fantastic. A college class with far too many students in it (200) attempts to revolutionize the educational system by whining in a five minute web video.

I’m sorry, but count me unimpressed!

Perhaps a student should hold up a sign saying, “My professor is wasting my time and money by making me participate in a piece of exploitative propaganda in which I get to insult either my generation or the one before me just to get on YouTube.”

How did bashing our own profession become such a popular sport? What possible value could demeaning educators have in a professional development setting? Are we desperate for moving pictures or are they merely a substitute for actual ideas?

From Hey Mom! Look What I Made in College (November 2007)

Aside from their lack of authenticity, what these three AMAZING viral videos of is how children and claims of “student voice” exploit children for propaganda purposes. The Goldieblox video is a commercial selling a toy. We don’t tweet Sir Grapefellow commercials (my preferred boyhood breakfast treat) as AMAZING examples of student voice, so why the wishful thinking about Goldieblox?

Señor Shareski rightfully cites my colleague Super-Awesome Sylvia (read Super-Awesome Sylvia in the Not So Awesome Land of Schooling) as a counter example to the fake Goldieblox commercial. I have worked closely with Sylvia over the past couple of years and made her part of the Constructing Modern Knowledge faculty, not because she is cute (she is), but because she is accomplished. She knows stuff. She has skills. She has a great work ethic and  is a terrific teacher (at 12).

However, talent and achievement  did not made Sylvia immune from cynical exploitation by Rupert Murdoch and Joel Klein’s education cabal as documented in an article I wrote for the Huffington Post, Shameless Shape Shifters.

So the moral of our story is…

Three lessons…

  1. As a young blogger in 1971, The Brady Bunch taught me an important lesson relevant here, caveat emptor – buyer beware. Users of social media need to “follow the money,” have a highly-tuned BS Detector, and know when and what they are being sold.
  2. Calling everything amazing or everyone a genius is lazy and counterproductive.
  3. Student voice without what Seymour Papert calls “kid power” is worse than empty rhetoric, it is a lie. Escapism is not the same as freedom.  Too much of what is offered as “student voice” offers a false sense of agency, power, or freedom to the powerless. It is what Martin Luther King, Jr. called, “the intoxicating drug of gradualism.”

In First Chance to Make a Learning Impression, my friend Will Richardson shares his disappointment with the “back-to-school” packets he just received in anticipation of his children’s next school year. Will explains how the focus of the packet is on everything but learning.

Just for fun, I set out to see how long it would take to find the word “learning” somewhere in the mix. Nothing on the first page, or the second, or the third…by the time I finally found the first instance I had stopped counting. It was a buried line in a letter from the principal explaining that due to NCLB, every teacher has to be “highly qualified” and that “every teacher continues life-long learning through professional development activities.”

Will’s 2013 article reminded me of a similar article I wrote for District Administration Magazine way back in 2004. I recommend reading Will’s article as well.

Gary Stager on One-sided Parent Contracts
Here’s a list of promises I think schools should keep
By: Gary Stager
District Administration, Sep 2004

DA Archive

The back-to-school commercials each summer fill me with dreadful flashbacks of my own days as a student. As a parent, the end of summer is signaled by a last-minute desire to squeeze in a bit more family fun and the arrival of a large ominous envelope from the local high school. The package contains countless documents commanding our immediate attention and signatures in triplicate.

This enormous collection of murdered trees contains countless rules, regulations and a list of innumerable sanctions the school intends to visit upon my child. As if this draconian catalogue of crimes and subsequent punishments were not bad enough, I am then expected to sign the documents, implying that I agree with them.

This recent and disturbing phenomenon leaves me with many unanswered questions. What if I don’t sign the forms? When did the local public school become a gulag? Was there a public meeting in The Hague at which these rules and sanctions were compiled and democratically agreed to? Is this the best way to start a fresh school year? Can I have Johnnie Cochran look over the documents before I affix my signature?

If the school expects parents to sign-off on a list of ways school discipline may be enforced, perhaps I can circulate a list of expectations for how I expect the school to educate my child. It only seems fair.

So here’s my list, in no particular order:

  • School to home communications will be proofread and spell-checked
  • Teachers will take reasonable steps to maintain expertise in their subject area
  • Homework will be purposeful and only assigned when necessary to reinforce a concept, engage in a long-term project or as the result of work not completed in-class
  • Children will be encouraged to play
  • Classroom libraries will be stocked with interesting books
  • Students will not be treated as numbers
  • Teachers will discuss current events with their students
  • Students will be encouraged to talk about books they read, not just create mobiles and book reports
  • School personnel will publish their e-mail addresses and respond to e-mail promptly
  • The school district Web site will be updated more often than every five years
  • Class sizes will be 20 or lower
  • Teachers will attend at least one professional learning event outside of the school district per year
  • Teachers will not talk down to children
  • Punishment will be viewed as a last resort
  • The school will offer rich visual and performing arts opportunities for all students
  • Curriculum will endeavor to remain relevant and connected to the world
  • Classroom rules will be developed democratically
  • There will be formal and informal opportunities for parents to interact with teachers
  • The principal will be accessible to students and parents
  • Administrators will make an effort to interact with students in positive contexts
  • Student diversity will be valued and celebrated
  • Cooperation will be valued over competition
  • The school will refrain from sorting, tracking, streaming and labeling children
  • Students will play a large role in all aspects of the life of the school;
  • Authentic forms of assessment will be used
  • A modern functioning computer will be available whenever a child needs one
  • Teachers will embrace opportunities to learn with and from students
  • The school will take teacher input seriously
  • Teachers will feel supported and encouraged to take risks
  • Effective models of professional development will be designed and include the participation of the principal
  • Equal attention and resources will be applied to the arts as to sports
The Coalition of Essential Schools offers 10 common principles for schools concerned with excellence–www.essentialschools.org/pub/ces_docs/about/phil/10cps/10cps.html

A boyhood dream has come true. I was interviewed by California School Business Magazine!

I certainly sized the opportunity to pull no punches. I left no myth behind.  Perhaps a few school business administrators will think differently about some of their decisions in the future.

A PDF of the article is linked below. I hope you enjoy the interview and share it widely!

Edtech Expert Discusses the Revolution in Computing